Sony is billing this new version of the console as the “Ultimate Player Edition,” and is rolling it out in “select Europe and PAL territories” initially, which means no word on when the console will hit the United States. Given that such rollouts typically occur worldwide, however, we can expect a US launch in the not-too-distant future to maintain parity between the two platforms.
Our comparison of PS4 vs. PS3 game sizes showed the need for larger storage pools more than a year ago
The 1TB drives MS and Sony are offering aren’t likely to sway a lot of fence-sitters, but the size of modern games make such storage capacities necessary. It’s not uncommon for modern titles to require 40-50GB of drive space when fully installed, which can leave a 500GB drive feeling a bit cramped once you account for the HDD space you lose in conversion. No word yet if the new drive is faster than the older model, but the advantages of upgrading, even to an SSD, have been fairly modest in comparison to the stock drive. Repeated tests have shown that boot times and saved game loads can be meaningfully accelerated (Bloodborne on the PS4 loaded saved games in 29 seconds as compared to 45s or more for the stock drive). Over time, that can add up, especially in games that do a lot of in-game loads, but the difference isn’t huge.
These relatively minor upgrades feel like the point updates MS and Sony are making in lieu of larger, more comprehensive overhauls. 14/16nm hardware refreshes, assuming they are in the works, could debut by Christmas of this year, or could slip into the first half of 2016 depending on yields and costs
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